The first thing to do in the game is equip your ship with staterooms, facilities, eateries, and entertainment. You begin the game with a fairly large ship and $50,000. Sit back and relax on a statistics screen to the sounds of the steel drum.
Tycoon games succeed only when the strategy involved is rich, and since it isn't here, Cruise Ship Tycoon fails thoroughly. You can buy and sell all kinds of cool gadgets for your ship, but there's no logic involved in the guest complaints, and the game simply needs more options. Although the concept is a decent one, as long as you're a fan of corporate megadynasties, the strategy in Cruise Ship Tycoon is almost nonexistent. Tycoonery reaches new ground (via the ocean floor) with Cruise Ship Tycoon, a simulator that lets you customize and then populate a luxury cruiseliner in search of both monetary and reputation-based rewards.